Act 2 is part of the storyline in Hello Neighbor. In the old man's workroom, interact with a similar stuffed bear and take the first map fragment. In Act 2, your objective is to get out of the neighbor's house. Go past the cat and stay left, sneaking up behind the baker as she makes delicious treats. Instead of an archway into the corridors of his house, there is now a door. Grab the red wheel before exiting the room for later. Enter 1576 to open the drawer and get the first Museum key inside. Use the crowbar on the red board by the van, and climb over the board and up the stairs to the top. It will come in handy in the music room with a gramophone on the ground floor. To do this, you need to find the weight on the cabinet and place it on the metal platform. Now, you are in the neighbor's backyard. Also on the table, take away the bird model. beyond the old-fashioned clock, look on the left wall by the bathroom door to see a digital clock on a shelf. To complete the second Act, players must enter the museum and solve a riddle inside the room to the right . You need to distract the animal. First, with the scissors, snip the tape covering the stairs and go up to the top. Scars Above , Destiny 2, : , Resident Evil 4 , Star Wars Jedi: Survivor - , The Thaumaturge , Dune: Awakening , 11- - The Division 2, Overwatch 2 . We're getting an awful lot of use out of this wheel. To get it, the player must obtain the water wheel and make water flow through some pipes. Based on where the neighbor is patrolling, getting to it may require a different route than I used, but the most direct way is to go around andenter the front door, then go through the door on your right. Head right to the table where the race car toy control is placed. The cat will throw out the number "1", and you can insert it into the cash register. Next up, look behind you as you face the safe and next to the stairs is a picture on the wall. Run to his house and open the door. All pieces must be collected to get the final key. The cup in the mayor's office, which was guarded by lasers, will become available. RELATED: Hello Neighbor 2: How To Beat Act 3. The lift going to the Children Room was removed. Keep doing it until you see a drawn character and the door opens. Heres how to get each doll: To solve the puzzle, place the dolls in the exact same order as shown in the drawing on the fridge; from left to right, put the Little Girl, the Little Boy, then the Neighbor Dolls. It has the first "upgraded house" to be in the full game. The four puzzles are: Upon entering from the back door, immediately look left to see a drawing on the refrigerator. I recommend going forward until you see the pipe junction, then crouch, turn right, and slowly move forward until you fall onto the pipes. Hello neighbor act 2 walkthrough starting in the weird, fake room you discovered in the previous act, there's nothing immediately to pick up or throw, and the door won't unlock. This will give you the first gear. Pull the red lever to open the first door in front of you. The Wing-Shaped Key is used to unlock the main door of the Museum in Hello Neighbor 2. Sneaking through the front door? After the room is flooded, return to the hallway outside the kid's room andopen the door nearby. First up, in the back left-hand corner of the house, next to the living room, you find a safe. Surface Studio vs iMac - Which Should You Pick? Take the key off of the table on the left side. They point to a house, the passage to which was previously inaccessible. Guides Hello of Neighbor Alpha Act 2 is all about exploring the house of the Baker, trying to figure out her secrets in Hello Neighbor 2. Now, in the bedroom with the photo frame, climb onto the shelves, snip the cobwebs in the corner and grab the kettlebell. In the green crate under the desk, there is a lever. Once the ice melts, use the fire extinguisher. Let the dog eat while you dig the ground yourself. To get the battery, cut the web with scissors. And that's the end of our walkthrough for Hello Neighbor 2 Act 2. Upon forcing the Baker to investigate the second floor, quickly jump out off the balcony and complete the following steps: The clock puzzle requires a series of steps: To open the cash register, type in 1576, which can be seen on the photo to the right, and take the Wing-Shaped Key. Not far behind the house, there is a trampoline. Next to the window is a doll house with three pressure plates on top. Climb up the cabinet to reach the shelf. Climb up, take the key and open the grate. Inside, take the cookie and put it in the cat's bowl. Take the battery down the hall and slot it into the controller for the remote car then interact with it. She's now professionally writing niche articles about Genshin Impact. Now place the model houses in the correct locations on the map: With the model houses in their proper locations, the safe will open and reward you with a key, which opens the door behind you. Now, interact with the safe and enter the year 1984 to open it and collect the second basement key. -6 From gaming trends to the latest blockbuster anime, DualShockers keeps you ahead of the curve. Take the switch in the doll and exit. To get here, climb up the barrels and crates, then inspect the paint can. There are several Acts in Hello Neighbor 2 that players must go through before rescuing Aaron Peterson. All rights reserved. For this section in general, my advice is to complete all of your business in the downstairs of the house before you collect the scissors and make your way upstairs. Go through the ventilation, go to the right and go up the . Climb to the second floor and apply this code to the safe. It shows a Dollhouse with three dolls standing on top in a specific order; remember it for later. Click on the lever again to get the key. Be careful, as traps are scattered around the house. Let us know in the comments! The third fragment can be found in a locked cabinet in the children's room. Having reached the house, go up to the second floor and open the only door locked here. Download Apk (10.3 MB) Technical details. A loading screen will appear, advancing time. The train will move the scissors, and take them. Insert the switch on the wall to the right and activate it. Check the monitors again. Add it to the photo frame before you do anything else. Place the red wheel on the water heater, and turn the wheel. Use it on the locked box under the stairs. Place the switch handle in the slot next to the train set, then pull it. Here, youll be avoiding an angry baker throughout this entire section. If the Police Officer catches you, then most of the items you have picked up will be sent back to where you found them. Climb onto the chair, then onto this platform until it rises again. Youll need to break the glass for this one, so be sure Peterson is out of the room before you do so. In the far display window on the left, you will find the last layout of the house. Use it to unscrew the makeshift fence that prevents you from accessing the ladder in the back yard that leads up towards the top of the house. Look until you see a strange figure that opens the door. ), preventing Nicky from escaping easily. If you haven't made any noise or attracted the attention of the cop before, you will notice that he is in the house on the first floor. After being caught in the basement in Act 1, Mr. Peterson kidnaps Nicky Roth and locks him in the basement in another room. Use the key to unlock the book on the table and get the 6 button for the cash register downstairs. Design Unlock the refrigerator, and grab the fish treat inside. The Neighbor will find a shortcut and catch you.Check out the game on Steam: https://store.steampowered.com/app/521890/Hello_Neighbor/#HelloNeighbor #Act2 #Speedrun Now you can walk through this area that used to be filled with water and had a a patrol shark. Each key is found after solving a puzzle inside 910 . Now youre all done with the downstairs of the Peterson house. Hello Neighbor: Hide .. May 10, 2019 For the first time, part of it appeared in Beta 3, and the objectitself . There is a grate above the cabinet in the kitchen. Once its in-hand, make your way back downstairs and into the basement. First up, in the back left-hand corner of the house, next to the living room, you find a safe. Enter the house and inspect the refrigerator. This complete walkthrough guide for Hello Neighbor 2 tells you how to complete each of the puzzles on Day 2 to complete the second Act. Hello Neighbor 2 Guide: How to Solve the Model House Puzzle in Act 2, Hello Neighbor 2: How to Get All Museum Keys, Hello Neighbor 2 Cage Code Solution Guide, Hello Neighbor 2 Complete Act 5 Walkthrough Guide, Hello Neighbor 2 Complete Act 4 Walkthrough Guide, Hello Neighbor 2 Complete Act 3 Walkthrough Guide. The events of Secret Neighbor happen when this happens. Note: its OK if Imbir finishes eating the fish treat and sits back on the bed before you grab the button; youll still be able to pick the button up once youve placed the treat. Hello Neighbor 2 is a sequel to a colorful stealth horror game in which you have to solve the mystery of the disappearance of several children. Now go downstairs and inspect the showcase with cobwebs. Watch the cut scene. The last piece of the photo is hidden in a white pillow in the children's room. The house is surrounded with tall walls(the giant house is most likely Nicky's trauma making it look so exaggerated. Return to the barn door, slot the final cog and escape! Well show you the solution to just about every required puzzle in the whole game, however, we will keep spoilers to a minimum to preserve your experience. To get the Scissors, head to the marked location shown on the map, which is where the Neighbor Doll is found inside the house. In front the house, you can find the ladder visible above. The book itself is on the table on the second floor. The clock reads 10:35, which is the answer to the clock puzzle. The cabinet will slide open and you can pick up the battery and camera. This opens his stomach and gives you a switch handle. A spider's web blocks access to a dumbbell. He also tells the police about this. Developed by Dynamic Pixels and published by tibyBui. Youll see a white door that leads to a balcony and a bush directly ahead of you; while you need to cut the bush for the next cash register button, go right into the bathroom first. Go back in there and use the key on the dollhouse. Pick up the green gear. Go back up the ladder and run across the frozen water to access the door. Off to your right in a broken section of a fence is a pipe with a red turn wheel. The goal here is to set the hands in a specific time. Leave him there, and now you can run back down to the bathroom. Dig it up with a shovel. About Press Copyright Contact us Creators Advertise Developers Terms Privacy Policy & Safety How YouTube works Test new features NFL Sunday Ticket Press Copyright . Hello Neighbor Wiki is a FANDOM Games Community. On Day 2, you'll find yourself trying to enter the Museum from the end of Act 1, making a detour at the bakery to find one of the Museum keys to gain entry. Nicky's house has nothing in it but an ottoman. Act 2 is part of the storyline in Hello Neighbor. Head outside and go across the road. The house can be reached by heading down the slope and then going right from the WCB4 TV, the building where players woke up. Grab the figurine and take it to the kitchen. She is near the scarecrows. Then, head to the kid's room and place the weight on the blue square across the pillow tent. Looking for the Hello Neighbor Act 1 puzzle walkthrough instead? With all of the cash register buttons in your possession, put them in the correct positions on the register. On the monitors, you will see a police officer outside a house and this is the one you need to investigate too. Grab the key and unlock the door so you can use it as a shortcut later. They are on the second floor. There is a shack on the side of the house with the red key. Use the wrench twice to open it. Pick up the key to the second floor in the neighbor's house and head there. Take his figure and slot it on the right of the doll house. To beat Act 2 in Hello Neighbor 2, players need to find the key that opens the main door in the Museum. The mystery of the key can be solved once Quentin finds all the cashier register's missing buttons. The answer to the safe lies in four numbered cubes found scattered around the house. Since the museum doors are (spoiler) currently locked, stop at the bakery to solve a set of Act 2 puzzles. Starting in the weird, fake room you discovered in the previous act, there's nothing immediately to pick up or throw, and the door won't unlock. For the final key, head back upstairs to the room before the bedroom with the photo frame. Use it to climb the platform. Update: We've updated this page with links to our complete Hello Neighbor 2 walkthrough so you can follow along for the whole game! Youll see a Imbir the cat playing on its bed on the other side. , , . The activation sequence does not matter. You will receive a clock hand. There is an "F" on the inside of the lid. Get to the bakery and enter through the back door. Covering the hottest movie and TV topics that fans want. Head up the ladder and then go up all the makeshift stairs through another door. Go to the second floor and enter the bedroom. This plays a show called Sound of Nature, or rather Nouds of tenure. Next to the lamp, you will see a typewriter. She is in front of the table. Get out from the right exit and head right to enter the bathroom. Equip the scissors, and cut the bush ~5 times to get the 5 button for the cash register. In one of the showcases lies scrap. Get out from the bathroom window and jump left to the balcony. Before he gets him, Aaron breaks a window and distracts Mr. Peterson. Here is a letter. The Wing-Shaped Key is used to unlock the main door of the Museum in Hello Neighbor 2. This unlocks access to the bathroom and a side room with a switch. The code from the cash register is indicated in the photo next to it - "1576". On the left, you will see two wooden platforms. HELLO NEIGHBOR MOBILE ACT 2 WALKTHROUGH Trong video ny, ti thc hin nh gi y HNH NG HELLO NEIGHBOR MOBILE 2. Enter the room and pull the lamp by the closet. This will take you to the second floor. Now turn left toward the cat. You may have to repeat the steps several times, as you may not have time to use all four keys. Turn around and walk to the clock near the rocking chair. Youll see a crocheted tapestry with a heart embroidered on it on the wall between the bed and the desk. Inside lies the last goblet. You play against an advanced AI that learns from your every move. Grab the red wheel from the red pipe by the door in front of you, and go through the door. Cut the bush ~5 times to get it, the passage to which was guarded by,. 1576 '' she makes delicious treats weight on the Dollhouse figure and slot into... Its in-hand, make your way back downstairs and into the cash register get here, climb the! 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